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Cake day: June 8th, 2023

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  • Also are we just going to ignore the whole thing with GTAV where you had three characters with intertwined stories that you could switch between (mostly) at will? Multiple protagonists has been done, but not really like that, not in such a living breathing manner that they managed to pull off. Rockstar also manages to fill the world with many interesting characters for the story to play with, they manage to take really simple gameplay and make it engaging all the way through.

    They also added the heists which were a pretty good way of adding more meaning to the old school mission structure they continue to use and while ultimately I don’t think it had they impact they wanted it did add some flavor and interest to the gameplay. I’m an absolute fiend for heist films and that was a lot of fun for me.

    These games are characterized by superficial simplicity underlaid with surprising complexity to craft a smooth experience. LA Noire is a prime example of that kind of design where it becomes very obvious how much the game has to run like well oiled gearworks to function at all and have the cases work as narrative. (developed by Team Bondi, but with the help of a lot of the R* studios including North)

    Also they manage to do all this without a second of it feeling like a cynical product, it’s clear the people doing this love the topic of pop culture crime, films, stories, legends and want to take the player along for a fun ride. I don’t know at this point, with everything that happened with GTAO, which mostly feels like a cynical product, if that’s the R* making GTAVI, I sure hope it is though.










  • The one original I don’t miss is the CD mix of Rushs Vapor Trails, as that was practically unlistenable and I have no idea who approved it, it clipped like crazy to the point where I was afraid it would damage speakers. Finally remixed in 2013 to a loud (which is fair that’s the vibe of it) but listenable mix. I’m glad rush managed to make that happen, one little victory is a great track that was murdered by the mixing.

    Sugar Ray is also highly brick walled but I can’t tell if that’s agressive mixing or just an aesthetic choice to have that kind of distortion and dirtyness in there.