+1 jellyfin
The only trouble I found is playing something with opus voice track doesn’t work in the app, and some browsers. Otherwise it’s great
+1 jellyfin
The only trouble I found is playing something with opus voice track doesn’t work in the app, and some browsers. Otherwise it’s great
Purpla vor dat stealth rig
Been using tachiyomi for years and its been great, maybe I should give a try to aniyomi
The average playerbase of linux is still under like 2% so its understandable if they stop supporting it.
Also checked on protondb, and looks like runs great if you enable proton-ge, so you might still want to give it a chance
You can play most of them with proton, but some multiplayer games are impossible because anti cheats not supporting linux.
You can check your games at protondb if they run well, or have instructions how to run them.
Their biggest competitor though they could get 30% market share by giving away free games and signing exclusivity deals, instead of, you know, making a good gamestore. I don’t think we need to worry to much.
Well, maybe if GabeN retires, but im still hopeful.
Ok, I was quick to judge, my bad.
Even then, I feel that most of these are mediocre, even with the Arkham games.
Its worth the price, Arkham, Madmax, shadow of mordor are great games
Bit late, but your last point reminded me about Foxhole, a top down war game, which have these mmo like bits, and also has a cyclic wars, but these don’t give any advantage in the next war.
I don’t play it, but the biggest downsides I heard are 1) losing ground on the battlefield (progress) while logged out, as you can’t help your faction while offline, and 2) the players working in logistics (collecting ores to craft supplies for the frontline) find that gameplay loop repetitive/boring, while its crucial for the faction victory.
I guess it makes sense this is one of the biggest hurdles in pvp mmo, since in pve mmo the enemies wait for you, and it isn’t possible to lose major progress, especially offline. (random thought: is Rust a pvp mmo? That’s kinda cursed.)
The other problem with cyclic games is the non existent progression, since things reset. Most mmo players do the 10+ hour grinds on quests for the shiny thing or the prestige titles, like getting lv99 in Runescape. Even in Escape from Tarkov at the end of wipe most players stop playing, since they feel it would be a waste of effort.
The idea of boons or things that carries over is interesting, but of they stack through multiple wipes there could be a super guild who gets an unfair advantage.
So yeah, surprisingly, game design is hard (also I dont have any gamedev experience, just like thinking about it)
Play the “legends”, lol
Huh, looks fine to me
edit: checked in browser and yours looks fine in that, but in my app it adds an extra ^
Sadly only available for large corporations
^or ^the ^ports ^of ^the ^bay
“Unlimited powwa”
-ironically, the only villain in the movie without prosthetics
Geocaches?
We add John Halo to ow2. Thats the fix you wanted, right?
Spotify execs hate this one trick
“So, you found some borders, buddy?”
Wait, wrong psychopathic pilot.
For how small the game (and the dev team), its surprisingly hits the level of much bigger titles like ace combat. And Jose Pavli has made a great ost, the violin motif in Calamity just hits right.
I always find the word “femcel” funny, since the word incel came from a woman describing her situation.
Would you like to know more?
Battlepasses are usually an another progression system with time limited skins and rewards. Usually a season last a couple of months, then a new one starts with new progression and rewards. Sometimes there are events tied to a season.
In theory, it means the game always gets updates, but in actuality its ripping off players for like a handful of skins (theres a lot of filler in most of them), while getting them to play the game more because of fomo.
Also sometimes you can earn back the price back in in-game currency, so if you keep maxing them out its “free” after the first one.
The Labour of Love is the only exception of the 2023 release rule, where older, still updated games should win.
How did Rdr2 and gta 5 win when they are the most milked r* games? ¯\_(ツ)_/¯