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Joined 1 year ago
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Cake day: July 1st, 2023

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  • I played both in my childhood, and I don’t think I’ve ever returned to Tooie after I beat it first time. It’s a good game, but doesn’t have that same lasting appeal as the first game.

    You touched a bit on the why: the game is too ambitious. The levels are too massive and too intertwined. Smaller isolated levels fit the collectathon format better.

    I remember having lots of fun with the multiplayer though, so that’s a bonus.

    If you want to continue the collectathon journey you should try out Donkey Kong 64. It’s also a game that falls under its own ambitions, but in different ways. Still a good game, but nothing beats Kazooie.



  • Not too bad, but could be better.

    A funny story about my not so great love life: just matched with a girl on Tinder which I managed to have engaging text discussions with and it felt quite genuine. This is rare for me, so I was happy about it.

    Well, in the end it became obvious to me it was just a pig butchering romance scam when she started to talk about how she can help me invest in cryptocurrency.

    I guess I’m going to be a failure in love life for a bit longer lol.










  • I think the biggest difference compared to all previous endeavors is that VR/AR devices are still this thing that collects dust in the corner even among the biggest enthusiasts.

    Most people had some form of portable music player (like Walkman) long before iPod was a thing.

    Every household had been equipped with phones long before Apple made iPhone. Cellphones were also a huge deal before iPhone.

    Watches are old as time (pun intended). Fitness trackers was also a big thing before Apple Watch.

    VR/AR? Most people don’t really care - despite multiple efforts from all the biggest tech companies. Is a more premium Oculus from Apple the solution? I guess time will tell, but I have doubts.